In the first level, Autobot HQ at Iacon, we got to see the best view of general esthetics of the game because it started out with dialouge and less distracting (yet totally awesome action). We could see that this game would be generally quite dark which is where the glowing energon strips/cracks in the characters helps to visually keep track of them on the screen. In an elevator with Optimus, Ratchet, and Bumblebee, we were able to see that High Moon has taken a queue from the movie-verse where these robotic characters' armor is somehow in constant motion. Much like the twisting/shifting gears inside Primes head in the first movie (at Sam's window), Optimus in the game had back armor/wheels that were constantly shifting/adjusting while interacting with Ratchet and Bumblebee. This was a pretty cool effect over all, but at times of low action/conversation, I found it slightly distracting. I found myself watching the shifting armor and thinking "cool" while being less engaged in the dialogue. However, this reaction on my behalf may well have warn off in another 30 seconds of viewing. The presenters were sure to note that this was all a very unfinished preview, so it makes me wonder if they will tone this armor movement down at times with low action.
|From Events & Interviews|
Other characters that we know will be making an appearance, but we are unsure of their playablility are: Ironhide (in all likely hood, playable), Warpath, Brawl, Trypticon, and Omega Supreme.